The Packmaster

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Re: The Packmaster

Postby Darvin on Sun Aug 12, 2012 9:14 pm

Zalminen wrote:
The Avatar wrote:You shouldn't need to survive more than one. Use cleansing to ignore his phys res.

...which means I'd have to figure out some way to get 10 more piety after getting Enlightenment and there aren't even close to enough enemies left for another level up at that point.

Oh well, I'll figure out the trick eventually.


It's doable; the problem is that your piety overflows 100 on level-up, so you have to time things very carefully to get Enlightenment before that final level-up.
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Re: The Packmaster

Postby gjaustin on Mon Aug 13, 2012 3:53 am

Or don't take Enlightenment...
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Re: The Packmaster

Postby The Avatar on Mon Aug 13, 2012 12:58 pm

Yes. The unintended solution absolves all the monsters, uses cleansing, attacks him, uses three protections and cleanses again.
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: The Packmaster

Postby Darvin on Mon Aug 13, 2012 3:37 pm

I like it when puzzles have multiple divergent solutions that both demonstrate an equal degree of ingenuity. I think it's great as-is. Enlightenment is one path to victory, but there are others (which is very true of GG in the real game, where using Enlightenment foolishly is a real game-loser)
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Re: The Packmaster

Postby FDru on Mon Aug 13, 2012 5:37 pm

In addition to locker item tooltips being broken, failed quest messages (like for PQI) are also not staying on screen. In both cases, they just flash for a split second, but with locker items the text will not show at all again until closing and reopening the guild window (though it will still only flash on the screen).
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Re: The Packmaster

Postby dislekcia on Mon Aug 13, 2012 10:29 pm

FDru wrote:In addition to locker item tooltips being broken, failed quest messages (like for PQI) are also not staying on screen. In both cases, they just flash for a split second, but with locker items the text will not show at all again until closing and reopening the guild window (though it will still only flash on the screen).


Aeq just fixed the tooltip/dragging issue today. I'll see if the same fix dealt with the the failed messages in dungeon as well.
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