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QCF Design Community • View topic - Namtar: still a pushover
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Re: Namtar: still a pushover

PostPosted: Tue Aug 21, 2012 4:59 pm
by Blovski
Given altar preps still work, I don't really think that's true except for purist. Binlor is phenomenal because you can boost your MR up and then convert out once you're down, GG prepped can be extremely strong. Once you get to purist it's more limited.

Re: Namtar: still a pushover

PostPosted: Tue Aug 21, 2012 5:27 pm
by Darvin
Speaking strictly of altar unlocks, though, there's still little reason to unlock him in the bottom level rather than just convert out directly to someone else. JJ would be the better example of being worth the unlocking charge if you prepped him on the surface.

Re: Namtar: still a pushover

PostPosted: Sat Sep 08, 2012 10:38 pm
by q 3
Rogue nerf? What Rogue nerf? The GG + Orc Rogue combo is still just insanely strong. (Other than scumming for GG's altar reasonably early, the main challenge is inventory management. ;) )

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For the record, that's now every vicious dungeon except Naga City (which doesn't permit this strategy on a purist run, for obvious reasons) and the Tower (which may or may not be possible - I've never actually made it to Horatio with this strategy without GG crashing the game :roll: ).

Re: Namtar: still a pushover

PostPosted: Sun Sep 09, 2012 7:48 am
by Lujo

Re: Namtar: still a pushover

PostPosted: Sun Sep 09, 2012 8:25 pm
by The Avatar
Yeah. I had an easy win, but I converted into Drac and the game crashed.