Some Thoughts on Deities

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Re: Some Thoughts on Deities

Postby Blovski on Wed Aug 15, 2012 8:07 pm

I agree that given how generous Mystera's piety gain and how decent the boon is, 60 piety is not a big enough cost for it (I'd stick it at 90/100 so that people have to be dedicated to get it, also worshipping mystera in a dedicated way atm gives you enough piety gain that there aren't really much in the way of tough choices, upping it would work). I don't think it's fundamentally way out of order that it exists given how spellcasters shape up against physical types in DD atm (especially in vicious situations).

If you just join Mysterea first, pick up refreshment and a mana point and switch to GG, you're refreshing your mana and working towards Enlightment which is awesome for elves. And as Darvin said - thats just giving gnomes 3 more full mana pools on top of the potions and crystall ball. Pick a spellcasting Sorcerer or a Bloodmage who can convert B2P after he's done with blackspace, stick a mage plate on them for good measure, and it gets silly.


Cost is too low atm, I think (just because it requires not a lot of dedication to get to 50/60 + 50 to conv out as Mystera and it IS a very good boon). Extra glyph is a no-no as an intensive spellcaster because you want fireball from the getgo (unless you're a wizard, ofc), similarly prepped Mystera for caster assassins and wizards etc. means you tend not to get an extra glyph from worshipping another piety farm first. Getting Mage Plate via quest items is too unreliable for my liking, really. Synergy with GG is unreliable... the really big spike ofc is the Mystera->EM conversion
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Re: Some Thoughts on Deities

Postby Lujo on Wed Aug 15, 2012 9:45 pm

Mysterea to EM conversion is bloody silly, as you can do an EM to Mysterea to EM conversion without much problems purely for the lols. And what Abraxas said about wizards is also the ghist of it.

Combinig those two in an screwball fashion, how about just losing the fireball magnet prep? For a few updates, just for the lols. Theres not enough "lets try something screwy" updates (or atleast they aren't advertised) and one like that might be usefull to test stuff out.
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Re: Some Thoughts on Deities

Postby Blovski on Wed Aug 15, 2012 9:51 pm

Is losing the fireball magnet prep actually screwy? I mean, it basically just shuts down playing it as a fireballer unless you're a wizard and has no effect on anyone else.
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Re: Some Thoughts on Deities

Postby Darvin on Wed Aug 15, 2012 10:24 pm

I've always believed that the problem is the Wizard duplicating the preparation, not the other way around. Probably need to swap out a class feature to fix the issue, but not sure if that's viable. Just going to throw out a suggestion: wizards get +1 max MP for every glyph in their inventory.

EM->Mystera->EM is probably a bit of a problem for spellcasters who want to mana spike. Certainly making 0-CP glyphs not trigger Mystic Balance would be a step forward, but that doesn't solve the problem that we've got two massive mana spikers and really nothing stopping you from fully exploiting both. I don't really think there's anything that can be done at this point without a heavy rework; I think EM and MA will just have to end up being BFF's in the final version of the game.
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Re: Some Thoughts on Deities

Postby TigerKnee on Thu Aug 16, 2012 1:43 am

Didn't we always had Fireball magnet right from the very first beta version?

Anyway, the Wizard's class design exists in an out of date fashion where the classes were designed like

Tier 1: More consistency, easy to "pilot"
Tier 3: Less consistency (Try Alpha Bloodmage and never running into Fireball), harder to pilot.

Wizard is one of the classes that REALLY pushed the "consistency" angle but in the Beta, preparations basically makes that... well, not a good angle to go.
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Re: Some Thoughts on Deities

Postby Darvin on Thu Aug 16, 2012 1:50 am

Didn't we always had Fireball magnet right from the very first beta version?

Nope; he generated an extra fireball glyph someone on the floor of the dungeon.
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Re: Some Thoughts on Deities

Postby The Avatar on Thu Aug 16, 2012 1:26 pm

We had the fireball: magnet prep, but the wizard did not.
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