I'm looking forward to the day I spawn EM and Binlor on the same map and find both early when I'm running Apothecary prep. Join EM, make a couple of dozen statues, convert, break EM's altar, Burn Salve from Apothecary to remove the Corrosion stacks, break the dozen statues, and have superbly ridiculous stats (after expending only 800 mana or so. Heh.)
That being said - aside from EM, there's very little reason to go around making statues unless you stone a level 1 right before you take down a level 7 at level 3 or something. However, if you make the statues movable/breakable without ENDISWAL/PISORF/KB screwery, then you take away the heaviest drawback (against low-level targets, anyhow.)
Speaking of stoning, I found out that apparently stoning a L8+ no XP mob denies you the Unstoppable badge - think Revenants in Hexx. I think stoning no XP mobs shouldn't penalise you like that. Of course that makes them pretty ideal for petrification targets so long as you aren't trapped entirely.
Game balance is hard. :p
Last edited by Wargasm
on Tue Aug 28, 2012 3:20 am, edited 1 time in total.