by Wargasm on Mon Sep 03, 2012 3:31 am
Yeah, damage that's likely to be one-shot territory gets to be pretty obnoxious. After that point you have to be relying on external sources of HP after 119 or so (or resists and not getting Cursed) and if you're not playing a race/class with one of those, it can get hairy. I could see where having two Cursed mobs right before a 130 damage boss would have been...frustrating for non-Assassins, who would probably get multiple stacks of Cursed from each one.