Yeah, I dunno. People keep talking about how it's too late to make any major changes, yet I'm unconvinced this is near what I'd call a finished produced.
have stated this. Seeing as they decide what does and doesn't get done, their opinion is kinda all that matters.
Sorcerer and Wizard are both fairly close to their Alpha versions
I believe that the Sorcerer is the only
class unchanged from his alpha incarnation. Certainly wouldn't be opposed to a small buff, but he's not terrible, just overshadowed.
While that makes sense, why not just make [mana shield] unresistable damage? It's a barely relevant amount as is. It doesn't need to be subject to resists.
This makes sense to me.
Wizard's not much better. The glyph sense is decent, but since you already start with the most important glyph for your class, it's of questionable value.
I find the real power of the wizard is being able to collect a lot
of auxiliary glyphs and hoard them in your inventory without clogging space. This works nicely for gnomes which aren't going to want to convert early anyways, but has a strategic dissonance with elves.
Thing is, without extra mana or BURNDAYRAZ doing extra damage, all this does is lower your total damage output except at very specific mana breakpoints.
Well, 15 mana is pretty easy to hit (and if you're not hitting it then you're playing this class wrong), but the biggest loss is actually cleaning up your popcorn. The wizard often requires one extra attack to knock out such foes, necessitating taking extra damage or expending mana. Both of these are losing propositions and you may as well have played another class since the mana cost discount isn't big enough to compensate.
Consider: Level 10 Wizard, 50 base attack for most classes, but you have 37.5
Hold on, you have +30% from boosters. The actual baseline comparison would be 105% attack bonus versus 130% attack bonus. This is 52.5 damage versus 65 damage. It's still a substantial loss, but the relative difference is not nearly as bad as it appears.
This wasn't even a very good trade in the Alpha, except around AAs
Did you ever use the Human HALPMEH wizard in the alpha? Guy was a fricken good melee tank.
Anyways, wizard could definitely use a buff. I consider him the fourth best caster class, after Assassin, Bloodmage, and Fighter. Yes, I consider the fighter
a better spellcaster than the wizard.