Glyph cost and symbol switched to make for easier reading.
IMAWALL removes 1 layer of curse when targeting xp-valuable enemies.
IMAWALL drops 1 gold under pertified xp-valuable enemies.
Balanced Dagger cost and CP increased.
I can't check the game right now, would much appreciate if someone could further detail the Wizard and Sorcerer changes.
Abraxas wrote:I can't check the game right now, would much appreciate if someone could further detail the Wizard and Sorcerer changes.
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