by q 3 on Sun Sep 16, 2012 1:03 am
The Titan Guitar disappears after one use, and I don't think it gave me any advance warning that that would happen. I assumed it would work repeatedly, just like its Wicked counterpart. (Stupid me, I clicked on it while still in the subdungeon so it didn't do anything at all.)
I've only seen a couple of the new subdungeons so far, but while they tend to have interesting flavor many of them are underwhelming from a gameplay perspective. Particularly since so many of them don't give any exploration space, meaning that if you don't have any use for their main effect then the subdungeon is literally useless. More consistency in terms of which subdungeons start out fully explored and which don't would be much appreciated, since at the moment it doesn't seem to have much rhyme or reason.
Speaking of subdungeons, one specific thing I'd like to see in the codex is a compilation of all the "lore" signs you've found, preferably in some sort of logical order, because they seem to be telling a story of some sort but reading them one at a time, out of order, with several dungeon runs involving other subdungeons in between, makes the narrative pretty hard to follow.