Gavster wrote:2) To finish a map with the monk takes so much longer and again feels slow. Not really sure how thats workable though. Hes a cumbersome character.
I just love the monk :#. I think the concern here is that his strategy differs a lot from the other classes in a way that he really shouldn't be played as your normal-other-guy. As people already suggested and stuff, try other race combinations and focus on base damage items, not %age. Things will flow better, trust them.
Gavster wrote:3) The difficulty of the challenge quests and the explorers guild is ridiculous. While i like a bit of intellect in games, too much just feels like its work. It might be alright for people with an engineering degree but i've finished one explorers guild quest.
I know right? Some of the challenges are really difficulty, but I'd really like if they remained that way... I don't really like puzzles that you can tackle on one afternoon and destroy them all. Due the fast play style of DD, if they were any easier I think they'd get boring and pointless but... It may be the biased opinion of a puzzle lover.