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QCF Design Community • View topic - Naga City Reward Problems!
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Naga City Reward Problems!

PostPosted: Thu Nov 01, 2012 3:53 pm
by The Avatar
Okay, right now the naga city reward is not up to scratch. Since you can no longer take 6 high value trophies out of the dungeon (Which totaled to 900 gold) you instead get maybe 150-200 gold. That sucks for a vicious dungeon. I think naga city needs its own unique reward now. What do you guys think it should be? Some sun amulet? A corrosive blade? Something else? I'm really interested in what you think a good reward would be.

Re: Naga City Reward Problems!

PostPosted: Thu Nov 01, 2012 4:04 pm
by Sidestepper
We still don't have a dodge item. The Emblem of the Swift Serpent or somesuch?

Re: Naga City Reward Problems!

PostPosted: Thu Nov 01, 2012 4:10 pm
by gjaustin
Naga have Weakening, right?

How about a weakening version of Martyr Wraps?

Re: Naga City Reward Problems!

PostPosted: Thu Nov 01, 2012 4:13 pm
by Darvin
The big problem with a dodge item is that dodge-stacking could do for Rogues what resist-stacking did for Monks. We're already much too close to supporting that with the current state of GETINDARE and Tikki Tooki.

I propose the "Bag of Loot". When you click to open the bag of loot, you receive one random standard item, one healing or mana potion, and 30 GP.

Re: Naga City Reward Problems!

PostPosted: Thu Nov 01, 2012 6:15 pm
by Waldo0
I want her head "Medusa's head".

It is used like glyph.
20% deathgaze, ultimate-firstattack(like rogue's attack), making into stone but decreasing 50% attack bonus having it in the inventory

It will be good for magical classes.

Re: Naga City Reward Problems!

PostPosted: Fri Nov 02, 2012 8:27 am
by Nurator
there is no vicious reward item suited for manausers! So maybe
a magic amulet:
+1 manareg per tile
-50% dmg
or
get full mana (usable once per level)

Re: Naga City Reward Problems!

PostPosted: Fri Nov 02, 2012 3:00 pm
by The Avatar
Namtar's ward is GREAT for Bloodmages, but other than that I agree.

Hmm... I kind of like the loot bag idea. Maybe a magic crown, he is the prince after all.

Re: Naga City Reward Problems!

PostPosted: Fri Nov 02, 2012 4:09 pm
by Darvin

Re: Naga City Reward Problems!

PostPosted: Fri Nov 02, 2012 4:29 pm
by harfatum
What if you could activate more death protections, at an increasing gold cost?

Re: Naga City Reward Problems!

PostPosted: Fri Nov 02, 2012 4:52 pm
by Darvin
Former Tikki Tooki worshipping Rogues would be gods if you could do that.