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QCF Design Community • View topic - Dungeon of the Day - Master Thread


Dungeon of the Day - Master Thread

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Re: Dungeon of the Day - Master Thread

Postby Darvin on Wed Dec 12, 2012 9:47 pm

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Re: Dungeon of the Day - Master Thread

Postby Lujo on Wed Dec 12, 2012 9:51 pm

Well, skipping it can practicaly guarantee you Miser and Cheeky, possibly Parched, if not Warmonger (wich is really hard to pull off alongside with it in most cases). Maybe bump it up a bit more.

I mean, we have no prep overview on the score screen, or a worship log, those things really ought to count into scoring. Reason being, VICIOUS rewards are unbalanced by default, and simply skipping purist allows for a massive power increese.
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Re: Dungeon of the Day - Master Thread

Postby Darvin on Wed Dec 12, 2012 9:56 pm

Good points. I'm leaning towards pushing purist back up to 4 points, anyone want to argue the other side of the stick?
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Re: Dungeon of the Day - Master Thread

Postby The Avatar on Wed Dec 12, 2012 9:59 pm

When would I have to post? My earliest would probably be 3:15 EST, and that could be up to 4:00 after the update release. I'll host if that's fine.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

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Re: Dungeon of the Day - Master Thread

Postby Darvin on Wed Dec 12, 2012 10:02 pm

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Re: Dungeon of the Day - Master Thread

Postby The Avatar on Wed Dec 12, 2012 10:16 pm

Alright. So we want to make another individual thread? Why not put it on the master thread?

Sorry my post will be late. The update is in the middle of my work day.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

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Re: Dungeon of the Day - Master Thread

Postby Darvin on Wed Dec 12, 2012 10:28 pm

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Re: Dungeon of the Day - Master Thread

Postby The Avatar on Wed Dec 12, 2012 10:41 pm

Awesome. We'd best get it stickied. It can replace the one with pictures of getting screwed by RNG.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

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Re: Dungeon of the Day - Master Thread

Postby gjaustin on Wed Dec 12, 2012 10:41 pm

Last edited by gjaustin on Wed Dec 12, 2012 11:25 pm, edited 1 time in total.
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Re: Dungeon of the Day - Master Thread

Postby Darvin on Wed Dec 12, 2012 10:53 pm

After punching a few numbers based on submissions in round #3, I'm absolutely certain purist needs to go back up to 4 points. It's almost negligible to the overall community scoring. As of this writing, the relatively scoring importance of each badge is:

Warmonger (426)
Hoarder (356)
Unstoppable (345)
Parched=Miser (315)
Faithless (267)
Ding! Max (224)
Cheeky (129)
Specialist (115)
Purist (72)

So it looks like Purist really needs to be a 4-pointer. Faithless is still a low-performer even at 4 points, so it's definitely not going back down to 3. Again, please note that Ding! Max, Cheeky, and Specialist only score lowly because they're worth so few points. If you analyze strictly based on frequency they're by far the most dominant badges. Hoarder, unstoppable, parched, and miser look to be about right. Warmonger, as I've already mentioned, isn't very useful data; all Berserkers went for it, no Wizards/Transmuters did. None-the-less, we will try moving it down to 5 points for the next competition and see where it goes from there.

TL;DR - purist should be 4 points, warmonger 5 points, keep everything else where it is.
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