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Re: Dungeon of the Day - 4

PostPosted: Sat Dec 15, 2012 4:17 pm
by gjaustin
Prepped Dwarven Gauntlets, Extra Health Boosters, Bear Mace, Transmutation Scroll, Potions, as well as Shop Scroll/Patches (for bonus conversion points).

Original plan was for Faithless as well. But then I had Taurog right next to my start location, plus found Pactmaker for Consensus + Warrior Pact, and well... Let's just say I facerolled the dungeon :)

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That should be 18 points.

Edit: Other boss was Medusa. I guess she dangled off the edge. Maybe in shame after I one-shot her with a Reflex Potion?

Second Edit: In case it isn't obvious from the 5 zombies in a row, I got the zombie gold subdungeon.

Re: Dungeon of the Day - 4

PostPosted: Sat Dec 15, 2012 7:36 pm
by Darvin
Avatar, could you update the front page of the thread to specify the dungeon and class (in bold, please) so people don't need to go hunting for the info? Thanks.

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 1:49 am
by gjaustin
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Warmonger - 5
Faithless - 4
Miser - 3
Unstoppable - 3
Cheeky - 1
Specialist - 1
Priest - 4

Total - 21 (9:29)

I... think I'm in first!

I would have made 23 points, if I'd just used my Translocation Scroll on that Balanced Dagger. Instead of not using it all :(. I was only 7 experience short of level 10.


Strategy was Triling + Patches. I used my healing potions aggressively to kill higher level Wraiths. Since level 3 monsters have 15 attack in this scenario, I prepped the Blacksmith Shield so that I could take them as soon as I found a health boost.

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 4:33 am
by The Avatar
I think priests bonus is too high. They have too much potential. I'd recommend +3 for the next round.

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 5:15 am
by q 3
Well, you do have to give up Parched just to use one of their class features - and Purist (or Miser) and Hoarder in order to make them fully effective. That's a big chunk of points lost from the get-go. (Although I get the impression that most of y'all tend to go with Trisword for nearly every class? I can't even remember the last time I had it in my inventory...)

I'm betting someone can still get a runaway victory with the Crusader, personally.

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 5:45 am
by q 3
Two points better than my last attempt:

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Warmonger (5), Parched (3), Miser (3), Purist (4), Cheeky (1), Unstoppable (3) = 19 points

I missed out on Specialist this time, and was kicking myself at first - using Cleansing to get a magic attack off on Evolvia's 80% phys resist form, which was ultimately unnecessary - then I realized that I had already done the same thing several times on Tormented One, which was necessary. Why can't all my secondary bosses be Tomithy? ;) (One perk of doing a vicious version of this - less randomness/scumming, since the bosses are fixed.)

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 6:45 am
by Darvin
Good score submissions and comments! Let's continue the rule-related discussion in the master thread.

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 8:29 pm
by q 3
Warmonger (5), Parched (3), Miser (3), Purist (4), Cheeky (1), Specialist (1), Unstoppable (3), Ding! (2) = 22 points

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In the end, the biggest difficulty was scumming for GG + Dracul + a boss without phys resist (or Bleaty). I didn't even use Dracul for anything aside from Blood Curse (and had like 50 piety + 6 health potions unconverted, thanks to that absurdly overpowered subdungeon). :D

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 9:08 pm
by gjaustin
Noooooo. My Balanced Dagger error has resulted in me being in second place :(

Re: Dungeon of the Day - 4

PostPosted: Mon Dec 17, 2012 9:22 pm
by Darvin
Overall the Priest and Crusader at +4 and the Rogue at +0 seem pretty evenly matched. I wish I had more time to play so I could hammer out runs with all three classes. I'm having enough time finding time for a second serious playthrough as it is (Christmas season shopping and all that).