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QCF Design Community • View topic - The seasonal greetings


The seasonal greetings

All things Desktop Dungeons

Re: The seasonal greetings

Postby gjaustin on Fri Dec 21, 2012 10:12 pm

Ehh, I think that if they lower the cost of APHEELSIK to 6 (or maybe 5) it'll be fine.

I agree that the TT boon should probably be based on level, but I kind of like the Venom Dagger not being based on level. It's like the difference between a Vampiric Blade and the Blacksmith Shield.
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Re: The seasonal greetings

Postby dislekcia on Fri Dec 21, 2012 10:24 pm

You guys really haven't figured out what's actually going on with the Wizard yet.

And you can't use poison to completely remove the level difference between a level 1 hero and a level 10 boss anymore? Shocking! ;P
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Re: The seasonal greetings

Postby Dreamdancer on Fri Dec 21, 2012 10:30 pm

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Re: The seasonal greetings

Postby Lujo on Fri Dec 21, 2012 10:49 pm

I almost got pwned by Shifty Brickwork!
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Re: The seasonal greetings

Postby Fran on Fri Dec 21, 2012 11:14 pm

You never cared to test your theories, have you?^^

The wizard ability transfers the CP from the glyphs to the items converted. Everytime you convert an item, every glyph loses 10 CP. And guess what, when they hit 0 there is nothing to gain anymore. Your available CP stays exactly the same.
The point is about being able to keep the glyph without losing its conversion value.

It seems the vets only see what they want to see - it even is mentioned in the ingame description that the glyphs donate their cp to other conversions. ;D

Clever devs :)

Also, I'm awesome for finding out about it!
Last edited by Fran on Fri Dec 21, 2012 11:44 pm, edited 1 time in total.
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Re: The seasonal greetings

Postby Dreamdancer on Fri Dec 21, 2012 11:23 pm

Finally i'm home and can play DD again :)
And Fran is right. Upon conversion every glyph donates 10 points, but it's value decays by 10 points. Glyph which one hasn't touched (meaning taken from the floor) don't decay.

But never the less, this seems like a nice buff for the wizard.
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Re: The seasonal greetings

Postby Lujo on Fri Dec 21, 2012 11:29 pm

I almost got pwned by Shifty Brickwork!
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Re: The seasonal greetings

Postby The Avatar on Fri Dec 21, 2012 11:52 pm

Wow. It's almost an amusing chain reaction. Someone says something not based on facts, and then everyone else sees how we can break it.

I still don't know about the new poison. You may not be able to kill a level 10 at level 1, but you also can't kill a level 3 at level 1.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: The seasonal greetings

Postby Lujo on Sat Dec 22, 2012 12:07 am

I almost got pwned by Shifty Brickwork!
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Re: The seasonal greetings

Postby Darvin on Sat Dec 22, 2012 12:21 am

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