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[Suggestion] Explorers Guild

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[Suggestion] Explorers Guild

Postby baconcow on Mon Dec 24, 2012 10:45 am

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Re: [Suggestion] Explorers Guild

Postby dislekcia on Mon Dec 24, 2012 11:09 pm

We've had a bunch of menu improvements for the Explorers Guild in the work-flow for a while now, hopefully we can get to them soon. They generally address exactly the problems you point out here...

Surely getting "back" to the inventory panel isn't too hard though? Either click on an empty space in the dungeon, or cycle through the tabs/pick the inventory tab at the bottom? Any restart button is going to be at least 1 click away anyway, in the game menu.
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Re: [Suggestion] Explorers Guild

Postby The Avatar on Mon Dec 24, 2012 11:11 pm

You could attach the R key to it as a shortcut.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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