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QCF Design Community • View topic - Extra pixels
Page 2 of 7

Re: Extra pixels

PostPosted: Fri Jan 18, 2013 7:50 pm
by FDru

Re: Extra pixels

PostPosted: Sun Jan 20, 2013 5:59 pm
by The Avatar
Just saw this. Congrats to Lujo for an in game reference!

Image

Re: Extra pixels

PostPosted: Sun Jan 20, 2013 7:03 pm
by Lujo
:shock:

O M G

O M G

(Speechless)

Thank you. Thank you, thank you, thank you.

Thank you.

(If it's a fixed shop name, it's got the nice berserker flavour I loved in the challenges ^^)

Re: Extra pixels

PostPosted: Sun Jan 20, 2013 7:27 pm
by Darvin
It's not a fixed shop name, it's part of a random prefix/suffix group, so you can also get get "Lujo's Emporium" or "Dimensional Yargh". I've seen (and commented) about it several times. It's been there for several months at least.

Don't know why you got your in-game shout-out, but there it is; congrats.

Re: Extra pixels

PostPosted: Sun Jan 20, 2013 7:39 pm
by Lujo

Re: Extra pixels

PostPosted: Sun Jan 20, 2013 11:46 pm
by Darvin

Re: Extra pixels

PostPosted: Mon Jan 21, 2013 3:53 am
by The Avatar
Yeah. What is Darvin's shout out?

Anyways, grats to you guys. You deserve it.

Re: Extra pixels

PostPosted: Mon Jan 21, 2013 4:58 am
by harfatum
Of course, The Avatar was in the game before any of those guys... ;)

Re: Extra pixels

PostPosted: Mon Jan 21, 2013 7:09 am
by Lujo

Re: Extra pixels

PostPosted: Mon Jan 21, 2013 12:48 pm
by Nandrew
Both "Darvin" and "Lujo" have been in there for, oh, I dunno, a million years. Those were actually thrown rather quietly right about the same time I created the mass reference in the graveyard.

Hell, I forgot about those until now.

There's still too much whining about in-game references, though.