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QCF Design Community • View topic - Spiked Spikes and Slashy Swords


Spiked Spikes and Slashy Swords

All things Desktop Dungeons

Re: Spiked Spikes and Slashy Swords

Postby Lujo on Fri Jan 25, 2013 5:44 pm

I almost got pwned by Shifty Brickwork!
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Re: Spiked Spikes and Slashy Swords

Postby q 3 on Fri Jan 25, 2013 5:52 pm

Great update. And not just because I'm in it. :D
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Re: Spiked Spikes and Slashy Swords

Postby Darvin on Fri Jan 25, 2013 5:59 pm

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Re: Spiked Spikes and Slashy Swords

Postby Lujo on Fri Jan 25, 2013 6:14 pm

I almost got pwned by Shifty Brickwork!
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Re: Spiked Spikes and Slashy Swords

Postby Sidestepper on Fri Jan 25, 2013 6:48 pm

if you know what you are doing, Spider Temple is extremely strong. I did a wiki thing on it a while back:
http://www.qcfdesign.com/wiki/DesktopDungeons/index.php?title=Metal_Spider_Temple
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Re: Spiked Spikes and Slashy Swords

Postby Lujo on Fri Jan 25, 2013 7:04 pm

I almost got pwned by Shifty Brickwork!
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Re: Spiked Spikes and Slashy Swords

Postby FDru on Fri Jan 25, 2013 7:19 pm

If you make them nerf El Potion Loco I gon' be mad.
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Re: Spiked Spikes and Slashy Swords

Postby Darvin on Fri Jan 25, 2013 7:43 pm

If I get time this weekend, I'll try to document every subdungeon and create a master discussion thread (which has been long overdue, really) so we can nail down which ones are too good and which are stinkers.
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Re: Spiked Spikes and Slashy Swords

Postby Lujo on Fri Jan 25, 2013 11:02 pm

I almost got pwned by Shifty Brickwork!
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Re: Spiked Spikes and Slashy Swords

Postby Naoya on Sat Jan 26, 2013 2:57 am

Update, woohoo!

The new Orb of Zot sounds cool.
Naga Cauldron - I wonder if Priests could do anything fancy with it now. 125% HealthPotions sound awesome (I also laugh now at those zomG101%Deathgaze-Dudes now)
Strenth Potion hasn't changed much - that are, like, 5 dmg more it gives you at level 10. Still better used for getting a high level kill early on.
The CrystallBall Change is interesting - it's like a very expensive Manapotion if you buy it lategame, though I'm not sure about the increasing gold cost - It still is quite strong - though I guess thats a good thing.
I like that CO and SP get Questlines.

It's awesome that you are starting to give the items more unique sprites - though I find the Taurog ones a tiny bit too small, otherwise theyre nice.

What is El Potion loco?
I also found a sub dungeon with miner bombs. Is that a new one?
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