What's the deal that every time we reach a consensus that some subdungeon is overpowered, it turns out that it's EVEN MORE TERRIBLE than we thought?
Did anyone ever kill the goblin in the subdungeon which gives you the wand which turns out blasting the warlocks instead of the goblin? The one where you basicaly get 2 hp and 2 mana potions for no good reason or effort?
Because if you use the wand, you can't - he gets the "talk". But if you hit him on instinct before talking to the warlocks, something surreal happens. If you didn't know, try it and fall off the chair...
And then blast the warlocks with the wand for the potions... Devs are trolling us