Darvin wrote:I'd also like to clarify that I'm not opposed to a piety cost increase, just not a scaling one.
I agree with that, but I think Bloggorus is on to something.
Let's say Absolution was a flat 4 piety, and provided a health bonus rather than a flat health amount. This would curb its early game power, be more useful late-game, and make each hit of it more of an investment than it currently is. With some convert/desecration a level 1 could still reasonably take 8-10 hits of it, but only gain 1 hp per monster. This would still allow an easy level 3 kill or something, but no more level 5/6 kills.