Re: Super Vicious
Posted: Wed Feb 06, 2013 9:30 pm
I agree a lot with Blovski's comments. The non-piety costs of Absolution aren't trivial. I lost a Super-absolved Dragon Isles run because I ran out of ways to clear curse stacks and to level up. I probably would have been okay if I had been more reasonable about how hard I Absolved.
Rogues are always going to break if they are allowed to circumvent their health issue while also stacking damage bonuses. Heal stacking is already weakly supported and I'd rather accept that the Rogue is going to be a bit wonky than chase health stacking into a corner.
Anyone try a Purist Orc Rogue? It's not actually all that good. If you find Glowing Guardian, Earthmother, or JJ in a timely fashion you can make it work, but there are lots of times where it just doesn't. I had an Orc Rogue who got Dwarven Gauntlets at level one, but still couldn't tank a hit from most of the bosses. It was a total shut out.
The classic Dwarven Rogue will consistently work on any map while having non-insane damage, but he doesn't get much attention because most of the balancing discussion is centered on hyper-prepped runs.
Earthmother can also give similar health boosts at a similar level and at a lesser cost of popcorn, while also being easier to escape from, but she doesn't see much use in VICIOUS because the plant spam is terribad on all but the most open of maps. I'm hoping that he new VICIOUS totem will open the field up for her a bit.
Rogues are always going to break if they are allowed to circumvent their health issue while also stacking damage bonuses. Heal stacking is already weakly supported and I'd rather accept that the Rogue is going to be a bit wonky than chase health stacking into a corner.
Anyone try a Purist Orc Rogue? It's not actually all that good. If you find Glowing Guardian, Earthmother, or JJ in a timely fashion you can make it work, but there are lots of times where it just doesn't. I had an Orc Rogue who got Dwarven Gauntlets at level one, but still couldn't tank a hit from most of the bosses. It was a total shut out.
The classic Dwarven Rogue will consistently work on any map while having non-insane damage, but he doesn't get much attention because most of the balancing discussion is centered on hyper-prepped runs.
Earthmother can also give similar health boosts at a similar level and at a lesser cost of popcorn, while also being easier to escape from, but she doesn't see much use in VICIOUS because the plant spam is terribad on all but the most open of maps. I'm hoping that he new VICIOUS totem will open the field up for her a bit.