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QCF Design Community • View topic - Frustration and the lack of fun
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Re: Frustration and the lack of fun

PostPosted: Mon Feb 04, 2013 8:33 am
by FunnyMan3595

Re: Frustration and the lack of fun

PostPosted: Mon Feb 04, 2013 9:06 am
by Bloggorus
Go back and complete the easier dungeons with more classes.

I think is the 'rest' that players might need, but with the drive to unlock more stuff, I'd say few players do it.

Offerring quests for half and fully completing dungeons would be a good way to have players really try out every class properly on all the dungeons.

Re: Frustration and the lack of fun

PostPosted: Mon Feb 04, 2013 8:22 pm
by The Avatar
The rest quests are beginner brigade and that trio of quests. That unlocks doubledoom, which is an intermediate between hard and normal.

Re: Frustration and the lack of fun

PostPosted: Mon Feb 04, 2013 10:13 pm
by Bloggorus