Totaly agree - and as has been said - the difference in perspective comes from having a firm grip of the gods, first and foremost. If the game's not teaching this - then ofc the Trisword is not an autowin. And if they were more acessible at the right times, more easy to get into to the level that you need to understand them, then you'd know what the nerf talk is all about. I've been there, and I've been pissed off like you wouldn't believe - the moment I got good with the gods I was furious at the game for wasting an extraordinary ammount of my time which I kept stagnating instead of pointing me in the right direction firmly enough.
I'm very familiar with the feeling of trying your best and failing because you couldn't have had a clue about what you were really supposed to be doing. I almost got banned because of how indignated and mad I was because of this, several times. And things were much, much worse once upon a time - this playthrough was the first time I actually discovered some stuff which was doable a long while ago, just because of the puzzles... God knows what I'm still missing.
And I don't know how to say this, but if q3's video was actually that instructing and lifechanging to someone who's been playing for 4 months then there is a real problem - q3's been dead wrong about loads of stuff in there, just like any vet would be - noone's got too good of a perspective of the whole thing. There was factualy wrong "good advice" in there in about the same quantity as actual good advice - most people can only teach you about the few things they've managed to stumble upon even after playing for a year...
It's one of the reasons I dread making "instructional" vids rather than demonstrational ones - god knows what all I'm actually wrong about...