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QCF Design Community • View topic - Bug Stomper
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Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 5:07 pm
by Lujo

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 5:20 pm
by xspeedballx
Acid Caster totally works now. Even on the ridiculously cramped zerker camp. Level 8 Wraith -> Tormented One -> Zerker cleared some popcorn only to get to a bit of blackspace to setup well.

Image

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 5:30 pm
by Lujo
Burning might be a bit too good, at least on the wizard who acquires stacks faster.

EDIT: And err, WOW, that was your second ever win there? In the sense - what an improvement!

In other news the new Cha'Dylan subdungeon is likeable.

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 5:48 pm
by xspeedballx
Far from second ever.. Second on the new profile. Other profiles have cleared the place a few times. Latest profile has been a slow labor of love for last bunch of months though.

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 6:24 pm
by chau
how much of a buff will the new potion slot limitations be to halflings and gnomes?

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 6:54 pm
by grimskallen
Edit: I was an idiot and didn't understand the orb of Zot at this point in time.

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 7:11 pm
by gjaustin

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 7:23 pm
by Sidestepper
I'd rather the potionlimit be4 instead of 3, since what I mostly used it for was burn salve +fortitude anyway.

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 7:51 pm
by Darvin

Re: Bug Stomper

PostPosted: Fri Feb 08, 2013 7:57 pm
by gjaustin