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QCF Design Community • View topic - Smoothing out


Smoothing out

All things Desktop Dungeons

Smoothing out

Postby GoatBot on Fri Feb 22, 2013 10:52 am

Discussion - Smoothing out
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Re: Smoothing out

Postby Dreamdancer on Fri Feb 22, 2013 3:22 pm

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Re: Smoothing out

Postby FDru on Fri Feb 22, 2013 3:40 pm

Wow, the new selection screens are much better.

And much love for fixing that nasty crash!
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Re: Smoothing out

Postby gjaustin on Fri Feb 22, 2013 3:50 pm

That backpack change should be helpful.

I think it should let us experiment more with items, without having to worry about running out of lockers slots. (Not that I don't already have 1 locker slot designated for "experiments")
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Re: Smoothing out

Postby harfatum on Fri Feb 22, 2013 4:35 pm

Have a mug of tea.
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Re: Smoothing out

Postby Darvin on Fri Feb 22, 2013 4:59 pm

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Re: Smoothing out

Postby ChasGB on Fri Feb 22, 2013 7:22 pm

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Re: Smoothing out

Postby The Avatar on Fri Feb 22, 2013 8:49 pm

Yes. It will also have good graphics.

On another note, I CAN PLAY AGAIN! In all seriousness, a big thank you to the devs for fixing that awful bug.
We made an expansion and it is awesome. Really, you should check it out, especially if you're looking for some extra challenge.

Download over at ddmod.weebly.com!
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Re: Smoothing out

Postby flap on Fri Feb 22, 2013 10:07 pm

The new buttons look pretty good. However, I fell that the sole difference of shape is not sufficient to understand straight away that class and race button are of different nature. A different background color might help...
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Re: Smoothing out

Postby squirrelnest on Sat Feb 23, 2013 12:23 am

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