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QCF Design Community • View topic - Gardening Shears
Page 2 of 2

Re: Gardening Shears

PostPosted: Tue Apr 09, 2013 8:03 am
by Lujo

Re: Gardening Shears

PostPosted: Tue Apr 09, 2013 4:56 pm
by Waldo0
It was actually not bad when it was released(expensive but small, health +10 and highconversion CP!!), but It was nerfed to +5health.

After the nerf, GTFO, it will be just allowed to get out of my veto in fabulous treasure runs or in some tricky plants maps(huge spike or corrosion plants), but I think there is no such tricky plants maps in DD yet.
(Thinker might handle this weapon but still not enough.)

This item is also not enough in my prep, there are many much better items which are ready to be used.

Re: Gardening Shears

PostPosted: Wed Apr 10, 2013 6:32 am
by Darvin

Re: Gardening Shears

PostPosted: Wed Apr 10, 2013 6:50 pm
by Naoya
I always thought it would be cool if EM wouldn't punish you for clearing plants with this, since youre properly gardening and stuff. That would've made her more useable on cramped maps. But now we have the titar guitan, so it's a moot point.

I guess if the triming would take less piety, and the plant matter would give you some small bonus, than it would be probably an interesting choice for EM-users.

Re: Gardening Shears

PostPosted: Wed Apr 10, 2013 6:58 pm
by Darvin