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QCF Design Community • View topic - Arise From Death
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Arise From Death

PostPosted: Fri Apr 12, 2013 11:11 am
by GoatBot
Discussion - Arise From Death

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 3:35 pm
by Lujo
Huzzah, youre back. But I can't log in for some reason.

EDIT: Couldn't.

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 3:39 pm
by Darvin
I notice there's no clarification or changes on the BLUDTUPOWA puzzle. Can we get confirmation that there is actually a working solution, because no one has reported succeeding.

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 3:59 pm
by FDru
Will we be seeing Ratlings in regular dungeons (like as random enemies)?

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 4:01 pm
by Lujo
I liked the crusader bronze. Made me use stuff I never did before, and feel fine with it. Also, the crus. bronze ratlings with fast regen and retaliate fireball are a nice "spike only" targets ^^

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 4:07 pm
by berpdreyfuss
Yes, I finally understood how momentum works by playing crusader bronze.

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 4:24 pm
by Lujo
I'm not sure it works correctly in crusader silver, but for me bronze made me use pactmaker's spirit pact. So did crusader silver in fact...

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 4:33 pm
by The Avatar
Wow sounds cool! I can't look right now, but are they bronze silver and gold challenges (and if so, does silver unlock a new item)?

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 4:38 pm
by Nurator
Eh, not sure if bug or I am stupid... but I tried converting glyphs in the new bronze as a human and my glyph was gone but my attack didnt go up!

Re: Arise From Death

PostPosted: Fri Apr 12, 2013 4:47 pm
by Lujo