Zaratustra wrote:The idea would be to reduce browsing around in level 1 and saving some tiles for the endgame. Maybe it is silly.
Suggestion: Add mouseover info on race/class to the selected race and class on the top right of preparations screen. This is useful for when a dungeon requires you to play, say, Halfling and then you can't quite remember just what the hell a Halfling does.
Don't like the sound of the Squire, that would mean you're essentially starting out at lvl 2 with more available regeneration. Game balance dies horribly at that point if it's a thing players can randomly have or not every time they go into a dungeon
Mouseover info for race/class stuff is a good idea. Going into the "what to do for the real interface" folder.