Patchnotes?

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Patchnotes?

Postby Jisaya on Wed Apr 24, 2013 1:04 pm

Hi guys.

Can you say me where i can find them ?

salutations
Becouse my english is not the best i translate with Google
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Re: Patchnotes?

Postby Lujo on Wed Apr 24, 2013 3:16 pm

http://www.desktopdungeons.net

Click the "News" button above the "play" button.
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Re: Patchnotes?

Postby Darvin on Wed Apr 24, 2013 3:36 pm

The history only goes back so far on the front page. Goatbot's post history contains perma-links to them, though.
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Re: Patchnotes?

Postby Nurator on Wed Apr 24, 2013 6:16 pm

Amazing! Goatbot has made 100 posts! We should celebrate the 100th patch :D
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Re: Patchnotes?

Postby Darvin on Wed Apr 24, 2013 7:19 pm

Not all of Goatbot's posts are patch logs. Maybe about 80-85 of them.
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Re: Patchnotes?

Postby dislekcia on Wed Apr 24, 2013 11:55 pm

The currently running version of DD is indeed the 100th update to the beta.
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Re: Patchnotes?

Postby The Avatar on Thu Apr 25, 2013 1:48 am

Happy 100th anniversary! Congrats on all the work!
JakshdfFiha$#jaigb532i97fbnPKASN*@)sdjbau9a0)f+,Ahghs*hr)sk_sabdh^ujsbUA3{mvio/~dgffdsT^klndf,#ikon%(d

I speak chaos.
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Re: Patchnotes?

Postby Nurator on Thu Apr 25, 2013 7:25 am

Cool :D What do we get as presents?^^
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Re: Patchnotes?

Postby Jisaya on Thu Apr 25, 2013 8:47 am

Lujo wrote:http://www.desktopdungeons.net

Click the "News" button above the "play" button.



News? ... ^ ^ I know not what you mean by patch notes, but in patch notes
does it say what are the changes and innovations; ...

As an example:



Here are the patch notes:

• Fixed a synchronization bug in multiplayer matches.
• Improved chat functionality in multiplayer matches.
• Added hotkeys support for the Astral map:

'Z' — open the dialog with Zarr;
'J' — open the journal and statistics screen;
'E' — end turn;
'O' — open the setting without using the main menu;
'Home' — set camera back on the player's shard.
'Enter'— open the dialog window when a shard of the other Master is selected or start attacking selected neutral shard.

• Added hotkeys support for special skills of heroes and units on the tactical map:

'D' — 'Double shot'.
'M' — 'Collect ammo'.
'H' — 'Cure wounds'.
'F' — 'Forced march'.
'Y' — 'Necrophagy'.
'B' — 'Crushing blow'.
'A' — 'Round attack'.

• Fixed a bug when a champion Warrior was resurrected each time after his death.
• In the province list round icons are now used instead of the square ones.
• Fixed a bug when Wizard hero at level 10 could use two spells in one turn.
• Fixed a bug with cursor displacement while typing in text.
• Fixed a bug that could cause the game to crash if a player used a hero with 'Master of the Undead' skill on the tactical map.
• Fixed Wizard's skills 'Summon' and 'Necromancy' (the level of summoned creatures was two times higher than needed).
• English manual is updated with information about hero classes and skills, units, their characteristics and rewards. You can download the manual here.




I am looking for something like this
Becouse my english is not the best i translate with Google
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Re: Patchnotes?

Postby Waldo0 on Thu Apr 25, 2013 9:02 am

Click the titles in the news tab. http://www.desktopdungeons.net/trade-opportunities/

Fixes:

PQI awards 1500 gold for quests in vicious dungeons.
Player portrait can be clicked on to show a verbose effects list (and show full portrait art).
odd artifacts no longer show up on the conversion bar.
convert from floor preview no longer hangs around into inventory conversion bar.
Zombie gold trap subdungeon can no longer be tricked into spawning extra zombies.
Toasts can now only be dismissed once they have appeared on screen.
Gorgon kills in Cursed Oasis no longer leave ‘ghost walls’ if the kill removes the last curse.
Knockbacks in Cursed Oasis that also curse/uncurse the player no longer leave ‘illusion walls’ behind.
Effects can now have stat indicator text in lower right corner when in non-verbose mode.
Conversion preview now takes Spirit Pact into account.
Conversion bar amounts more responsive, dealt with “lag” in correct amount display.
Conversion bars now show excess conversion, similar to exp and health bars.
Fixed bug that could reset the dragging icon when interacting with conversion prediction via the inventory.
Added logging to the ‘logged in from another computer’ issue. Investigating.
Text on Really Big Sword’s piercing effect corrected to 35%.
Crusader Silver / Gold bosses buffed slightly
Fixed Crusader Gold progression issue
Conversion values in Crusader Bronze changed from 0 to 15
Spirit Pact value changed from 10 to 15
Complicated tasks part 1 flag fixed
Spawn Plants effect fixed properly to Bloodmage Silver
BLUDTUPOWA puzzle fixed
Overheal prediction fixed for monsters
Dracul subdungeon stairs fixed
Removed references to (?) conversion button
Tinker challenges added
knockbacks that will kill an enemy now show up as ‘win’ in combat prediction.
Agbaar’s puzzle pack should reflect completion properly again
Fixed bug in hotkey assignment that would erroneously add commas to items with only one hotkey.
Fixed issue with many usable items that prevented them getting slot-number hotkeys assigned to them.
Patched extra information popup for removed items.
Gave Crystal Ball mana returned preview.
Prevented Crystal Ball firing when it would give back 0 mana.
*F+Click* "WTF? Oh.. the monster had a 'Retaliate: Fireball'...." -2012 Waldo0
"I cleared this game!!!" -2013 Waldo0
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