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QCF Design Community • View topic - Rex Effex
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Rex Effex

PostPosted: Fri May 03, 2013 12:31 pm
by GoatBot
Discussion - Rex Effex

Re: Rex Effex

PostPosted: Fri May 03, 2013 5:34 pm
by The Avatar
Looks cool, loving the new icons! I hope Waldo0 will reveal his strat now.

Re: Rex Effex

PostPosted: Fri May 03, 2013 6:15 pm
by Lujo
Added buttons to switch between class/badges view in dungeon info panel.

(Angelic chorus!)

Preparations on some buildings are now awarded for free.

(Also good!)

Also, I like the new icons - the dodge one was pretty funny.

Has the resolution changed for anyone else? When I go fullscreen now, the visuals are rather better than I remember them...

Re: Rex Effex

PostPosted: Fri May 03, 2013 7:42 pm
by Waldo0

Re: Rex Effex

PostPosted: Fri May 03, 2013 7:59 pm
by The Avatar
Do you have to beat everything before you revel your strategy?

Agreed on the 103% sentiment. I would rather have it display something next to the name of the dungeon (a skull) or just force it so say 110%. The skull is probably best because now you can get 100% without winning with all classes/normal badges.

Re: Rex Effex

PostPosted: Fri May 03, 2013 8:49 pm
by Lujo
He probably does, seeing how he didn't share any of his secrets on principle (and not that bad of a principle, really). He's also fearing nerfs in case it goes out, so I'm guessing it's either a loophole or an engine he's got.

It'll take him a few weeks of responsible gaming to tackle everything but that doesn't have to stop us from speculating upon what the hell is he doing :D

Here's what we know:

- It worked in VT Naga City, and he believes it'll work in VT VGT. It is likely geniously stooopid.

- So it can involve any god (or no gods at all), and lets you get through 10 tokened up bosses including one with physical resistance, one with magic resistance, 2 lifesteal immune undead guys (one with phys res, one fat), one with huge damage, and a really fat damage sponge. And a few other guys.

- Assuming he knows his way around VGT (not confirmed), it's also supposed to let you kill horatio.

- He's got all the veto slots unlocked and he's been using them creatively before. This means it can, and probably does involve tailoring either a bracket (basic, quest, elite) or removing specific items.

- It might involve priests somehow. Hunch.


So what is it? Or rather, what's it about? Assuming it's not something we missed it could be any of the following:

A functional DR stacking Half-Dragon CP monger.
A functional DR stacking Human Transmuter CP monger.
A monk/priest/X Codex user.
A PISSORF spamming Wizard CP monger.
A rogue of some sort.

If it doesn't involve damage resists, PISSORF/knockback, or Codex somehow, I'm stumped.

Re: Rex Effex

PostPosted: Fri May 03, 2013 10:16 pm
by The Avatar
I'd be shocked if it didn't have resists/lifesteal. Those are probably essential for Vicious vicious Horratio. Or it lets you gain an obscene amount of damage.

Re: Rex Effex

PostPosted: Fri May 03, 2013 10:36 pm
by Lujo
Well, sort of... Res cap is 65, or 75... 65 od 120 (on average) leaves whoever you're fighting with 42 damage... 35 if you're level 10 and sporting a platemail. That's 2-3 hits before you drop at best and a healing potion per hit thereafter.

Average boss has 650 or so health, and a few effectively significantly more than that. A few also hit for more. To kill them you'd need 220 dmg per hit, at least, or 110 and a ding per boss.

It looks... doable? My math too off?

Re: Rex Effex

PostPosted: Fri May 03, 2013 10:44 pm
by The Avatar
Hmm... 65% res on an orc rogue who gets dwarven gauntlets, troll heart and alchemist scroll at level 1?

Re: Rex Effex

PostPosted: Fri May 03, 2013 11:41 pm
by Lujo