@JayPlaysIndieGames: Using potions because you have a lot of them is throwing away your racial bonus it is almost the same thing as going hoarder (no conversions), except you lose the feeling parched badge and get more kills.
Part 13: This is one of the easiest runs ever. Berserker is so perfect for this run it is hilarious. Unlikely heroes is not as strange as it seems. Elf fighters and warlords are very good combinations. The best early game locker is either pendant of health or fine sword. Human berserker is the better pick, as you will/should be regen fighting. Berserkers are always best as humans/orcs. Those are all low cost preps. Wow. That was a SUPER LUCKY START. Taurog is the best berserker god 99% of the time. Their synergy is incredible. BICEPS is fine to use with Taurog. Each cast is only -2 piety (half a kill) and it seriously helps in combat. The sword and shield are Taurog's best early game boons. Then take whichever resistance will be more useful, and then finally the remaining item. Your beginning was a bit exploration heavy. As a basic regen fighting formula, just multiply dealt damage (don't forget resistances affect this) by level. If your number is higher than theirs it will work. For the berserker you should go sword or shield, then the one you didn't pick, then the helm, and last the armor. The berserker should always target magic damage target. You are born to destroy them. Since berserkers are born regen fighters, damage is significantly better than health. NO MORE THINKING FOR YOU? OH NO! Actually, it probably won't matter in this case, but for later dungeons always be on your toes. You never know what us coming for you. Take the helm before the armor. With 65 magic res, targets even 6 or more levels higher will be easy targets. Stick with Taurog to the end, or maybe convert into dracul for bloodswells. The berserker is a very simple yet effective class. Prepping Taurog can get you through most dungeons as this guy, but I don't recommend doing this. It is boring for everyone. When clearing level 1 do this order: gorgons, other first strikers, anything (although you should do magic guys because it gives 4 more piety with Taurog. You shouldn't switch to dracul. The unstoppable fury is great, and you will be able to use potions. If you want to switch to dracul. You are wasting subdungeon exploration. You should't, even though this should/will be a blowout with feeling parched possibilities (that should be easy to get if you see it. HINT: REGEN FIGHTING!). Told you, this run is a joke. The flying dots denote where he is within hidden territory. That was an unfortunate blink. Just because the boss blinked away doesn't mean you should give up the fight. You should get to his position ASAP before he can regen further. Even though sanguine lowers maximum health (seriously it's only 5), it should have been taken twice. Your magic res was already maxed at 65%, so you wasted 40 piety on blood shield. That may have been a lucky start, but this is also a super easy run. This combines to make a ridiculously great and easy win. Those plants really are a pain in the ass. Good job, that was a nice win.
KEY POINTS: There really aren't any except general berserker tips. GREAT JOB, YOU'RE AWESOME!
Berserker tips: Always take human or orc. Prep Taurog. Focus on regen fighting very high level magic monsters. You can and should save BICEPS and or GETINDARE, or even BURNDAYRAZ for regen fighting. Even under taurog.
Part 14: This ought to be interesting. Your first two boss run. The boss match-up is strange though. Aequitas is not the normal version, but a way lower damage version that you can use for bonus exp and should be killed first at a low level. Heck, he can be killed at level 5 or lower rather easily using a mid fight level up or two. One recommendation is that you should check the dungeon's panel before attempting the run. It will help. Regen fighting against fast regen guys is rather impossible. You forget you can pre-stack burning for 6 damage fireballs at level 1. As a general rule, head for the glyphs as a wizard. HELLO! THERE'S A SUBDUNGEON! NONONONONO! You don't have to fight the guardian. The way you unlock most gods is reaching the altar. Wow, this subdungeon is knows as el potion loco. There is a secret bonus if you kill the goblin first. That's the best subdungeon is the game. You are looking for a level two when there is a killable one in the middle of the screen. Seriously. The tower of goo is actually one of the most annoying random bosses in the game. It'll screw a lot of runs, especially as a berserker. EM is a pretty good god for wizards. Greenblood and Vine Form are both great, front-loaded boons. Don't get EM later. She is a front-loaded god, and her only good late game move is plantation+clearance. And now, 20 tiles later, you notice the level two. Fail. One level above may be fine, but it is not ideal. Do not setttle for it, especially when a two level higher kill was easily in your reach. You are sacrificing power for convenience. That is a BAD habit. Don't feed it. You are learning to use the glyph donation power. Good job. Wait, how do you have 5 potions? You should only have 4. Is that the game compensating for your first 2 boss dungeon? NO! DON'T USE THE POTION! YOU DON'T NEED IT! Well, you abandoned the fight, but with more conversion bringing you to 20 mana you could have won the 4 level higher kill without a potion or anything but some burning stacks. Nice catch, you really are improving. WAIT! NOOOOO! You blocked yourself out of the altar for the magic god. Whatever. You can get it later. You converted the 0 CP IMAWAL glyph over the 100 CP IMAWAL. That is a bad choice. You could have killed AEQUITAS with that mid-fight level up. Stack 6 burning, get 20 MP, 4 fireballs for 72 damage, attack for 6 damage discharge then 76 damage from more fireballs. THAT IS A KILL! Level 4 killing level 10 with an exp boost is 63 exp. SIXTY-THREE EXP! That is level 4 to level 6 with 18 exp and half the map left over for one boss. A double level is great. You just said you should't look at the boss when you should have started that boss fight 2 levels ago. Lol. You are forgetting MANA BURN, the bane of all wizards. Remember to fill mana. You are realizing the problem, but you must work to fix it. Told you not to forget mana burn. Now you have to blow a totally unnecessary mana potion. With burning stacks your level 6 fireball can do 36 damage 36x4=144 and with one attack you kill. Never forget burning stacks. You aren't using BICEPS. You should have converted it, it's an extra fireball, and you wouldn't have had to convert 4 or so potions. WAIT NO! AGH! NOT THE POTION! Dang. You didn't need to use that mana potion. You should have immediately gone and killed the second boss. You are getting a mid-fight level up. Good, you saw it. You're using IMAWAL for the boss kill? Why? That healed the boss totally unnecessarily. The extra exp is useless if it is the final kill you need! That costed you 2 mana potions. Okay, I'm going to kill the commentary since you won. Good job! If you wan't to win the Bezaar quest, take a thief in there.
KEY POINTS: Burning stacks are great for power kills, you could have gotten lots of better kills with it. Remember mana burn. Make sure of all of your options before using potions. Less absentminded play.
I speak chaos.