Re: Does QCF understand how much fun DD is?

I suppose I should have started a new thread if I wanted to know whether we'd ever have access to all our stats. Stupid locker argument. <sigh>
QCF Design Community forums
http://www.qcfdesign.com/forum/
Lujo wrote:What waldo described there is the most sensible and no-nonsense way to play the game if you want results in a realistic timeframe:
Veto slots = ideal setups mechs to be optimized through transmuter scumming.
Locker Slots = repository for items you cant afford to let go in order not to have to fish too long.
Vicious Dungeons = venues to get the top items through optimized combos (routines).
booooooze wrote:I suppose I should have started a new thread if I wanted to know whether we'd ever have access to all our stats. Stupid locker argument. <sigh>
Waldo0 wrote:booooooze wrote:I suppose I should have started a new thread if I wanted to know whether we'd ever have access to all our stats. Stupid locker argument. <sigh>
Hmm, was this a thread to talk about this subject?![]()
Sorry my fault, I have a problem to understand a subject in the english post.
Don't worry, I just wrote another long english writing, and I'm feeling that my english skill is improving.RAWR!
dislekcia wrote:I'd much rather talk about stats.