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wonafyt monster position
Posted:
Tue Jul 02, 2013 8:51 am
by flap
Have other players realised that wonafyt does not position monsters fully at random ?
It first tries to position the monster to the vertical or horizontal of the player, and then tries diagonal directions. That's usefull to know when harversting large quantity of pop corn.
As a side note, wiki article is a bit too tough with that glyph. It should not start telling that the glyph is crap...
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 10:52 am
by Dreamdancer
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 11:38 am
by flap
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 4:25 pm
by Waldo0
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 5:22 pm
by Dreamdancer
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 8:46 pm
by The Avatar
Does the wiki really say that? I love WONAFYT. It's a great glyph.
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 8:54 pm
by Darvin
Yeah, WONAFYT prioritizes vertical and horizontal, and only then goes for diagonals or more distant locations.
Definitely a good de-clogging glyph. Especially good with Asssassins since anything can become popcorn in time, whereas other characters need to eventually consider whether they can eventually 1-hit the target.
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 11:35 pm
by flap
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 11:40 pm
by Darvin
I was the one who wrote that. The key point to be made is that you very rarely are going to fight the monsters summoned by WONAFYT, you're going to corral them for later consumption. It also bears noting that WONAFYT has since been tweaked so that it predominantly spawns near the level entrance, making it much more likely to find it as a 1st level character (when it's most useful).
Re: wonafyt monster position
Posted:
Tue Jul 02, 2013 11:49 pm
by Dreamdancer
I like the approach of the description. It first explains the problems of the obvious way of using it and then explains the better usage.