by harfatum on Sat Jul 20, 2013 5:21 am
I gave in and tried two goatperson runs of Venture Cave, prepped Spoon and Magnet: Fireball each time.
First run, couldn't find enough enemies that were killable before running out of food. JJ hit me with poison, corrosion, and weakness before killing more than a couple. Aborted at level 1.
Second run, picked up some mana boosts right off the bat, and was able to level up. Started with JJ again, bounced to Dracul and was able to pick up lifesteal and sanguine, and then back to JJ. Things were going pretty great, even though I got hit with weakening. Then boof, guess what, you're with the Glowing Guardian now, who hadn't even been revealed. Guess it's time to go home.
As I kind of expected, the food mechanic is cool, and the god mechanic is interesting but frustrating - especially when you can get screwed over by the undiscovered gods having a chance of someone who will just end your run. I'd still like to see them separated somehow.
Yeah, there's fun and strategy in preparing for anything, but these runs were kind of unsatisfying. (n.b. I have beaten a couple Vicious dungeons and cleared most of the quests, so I'm no Avatar/Lujo but I think I know what I'm doing to a degree). And yeah, I did get particularly bad luck...
Have a mug of tea.