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QCF Design Community • View topic - Desktop Dungeons Written Review
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Desktop Dungeons Written Review

PostPosted: Mon Jul 22, 2013 5:40 pm
by JayPlaysIndieGames
Just so you guys know I've started writing for independentgaming.net, and what was my first article? Of course a Desktop Dungeons preview :)
You can find the article here: http://indiegraph.wordpress.com/2013/07 ... ta-review/

Re: Desktop Dungeons Written Review

PostPosted: Mon Jul 22, 2013 5:51 pm
by Darvin
Good writeup; struck a nice balance between being detailed and concise.

Re: Desktop Dungeons Written Review

PostPosted: Mon Jul 22, 2013 11:50 pm
by Bloggorus
Needs a goat somewhere though.

Re: Desktop Dungeons Written Review

PostPosted: Mon Jul 22, 2013 11:56 pm
by Darvin

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 1:14 am
by JayPlaysIndieGames
There are at least 2 goats. Can you find them?

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 3:43 am
by Bloggorus

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 5:31 am
by JayPlaysIndieGames
Living to bleat another day adds a nice touch

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 6:58 am
by Lujo
Great revew! Informative, gives praise where praise is due and very professional as well :)

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 2:04 pm
by Sidestepper

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 4:58 pm
by Lujo
Are you guys implying that there's too much goat in the game?

I should be the last person to notice something like this, but one'd think there's nothing BUT goat in the game the way you tell it. It's a bit harsh?

And the ammount of goat is just right, if you ask me. It's one of the things I approve of, the level of goat in DD...

HOWEVER!

The vicious token really could've been a barrel full of weasels.