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QCF Design Community • View topic - Desktop Dungeons Written Review
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Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 9:52 pm
by Dreamdancer

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 10:45 pm
by The Avatar
When people were talking about how they wanted an expert mode (before the VT was added, in fact, this discussion might have led to the VT), Lujo brought up the term in that topic.

Re: Desktop Dungeons Written Review

PostPosted: Tue Jul 23, 2013 11:21 pm
by Lujo
I remember you guys liking that image so much I remembered it as a great idea, too :D

Shame it was me who came up with it, I go no credit with the devs. Would be darned hilarious regardless of who came up with it (not that anyone who buys the game on steam would know who brought it up), plus, "vicious token" is sort of generic and functionalicky, being able to prep a barell full of weasels is something you remember and chuckle to yourself every time you do for a good long while :)

Re: Desktop Dungeons Written Review

PostPosted: Wed Jul 24, 2013 12:42 am
by Bloggorus
Calling something a barrel full of weasels is an old-fashioned way of saying something is difficult to handle.

People would probably get it if you put it in the final version.

Re: Desktop Dungeons Written Review

PostPosted: Wed Jul 24, 2013 5:24 am
by Sidestepper

Re: Desktop Dungeons Written Review

PostPosted: Wed Jul 24, 2013 7:11 am
by Lujo