All things Desktop Dungeons
Indeed; dungeons where locating appropriately-leveled monsters is difficult are exercises in pure luck for the Goatperson. Hopefully a better solution is put in place, because as he is he's very similar to alpha vampire: easy to get screwed over in the early-game, but an auto-win if you make it to the late game with most of your resources intact.
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Uhhh, there are a few dungeons in this game which are night impossible to win unless you explore the entire map. No wonder people are having trouble with shifting passages (cursed oasis should pose a similar problem).
I think food is a good idea, but needs to be more plentiful, maybe.
I almost got pwned by Shifty Brickwork!
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