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Re: Goat Moar

PostPosted: Sat Jul 27, 2013 6:42 am
by Darvin
Indeed; dungeons where locating appropriately-leveled monsters is difficult are exercises in pure luck for the Goatperson. Hopefully a better solution is put in place, because as he is he's very similar to alpha vampire: easy to get screwed over in the early-game, but an auto-win if you make it to the late game with most of your resources intact.

Re: Goat Moar

PostPosted: Sat Jul 27, 2013 7:26 am
by Lujo
Uhhh, there are a few dungeons in this game which are night impossible to win unless you explore the entire map. No wonder people are having trouble with shifting passages (cursed oasis should pose a similar problem).

I think food is a good idea, but needs to be more plentiful, maybe.