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QCF Design Community • View topic - Codex: Bugs, Odd Text, Numbers etc
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Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 4:46 pm
by Aequitas
As you'll see in this week's update, there is a new thing that everyone has been teased with for ages.

BUT

It is very new, and still needs testing/info.
We need your help!

In an odd twist, we don't actually know the totals for some of the categories, so we'd like to know from you, what your highest number of items is in the categories with "??" as their totals. Even your current totals may be wrong, since this week some bugs were found that were stopping the odd effect or 2 from being added. These are also likely to fluctuate as we add/remove items based on whether they should be in the codex or not.

This is also the place to post any of your codex related bugs. So crashes, odd text, spelling mistakes. Getting them all posted here will help us sort it all out ASAP.

Thanks for all your help! You guys are awesome :)

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 5:32 pm
by Abraxas
Am I missing something here? When I click the menu button, all I'm getting is the good old menu with the settings and the quest list.

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 6:11 pm
by berpdreyfuss
It is in the normal menu, there are tabs at the right side.

Some things I noticed:
Some numbers of things change when I click on the chapter for the first time (it resets when I switch to another kingdom), for example glyphs change from 14/13 to 13/13.

In an early kingdom I have unlocked four classes, when I click on the tab it shows two empty pages. When I go back one page it shows the first two classes. I checked again and now it works...

There are some pink lines on a number of pages and the blue mana cost numbers are hard to read.

I really like the codex, great work!

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 7:03 pm
by Abraxas
Oh, the tabs were definitely not there when I first looked.

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 7:17 pm
by Abraxas
The description of the Crusader's Momentum ability actually lists "Current: 0%"
The fighter's description reads "Fighters are heroes who goes (...)"

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 7:49 pm
by berpdreyfuss
In the priest good drink description, the "Health" should be upper case and in the vampire description there is the x missing in exchange.

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 9:16 pm
by Waldo0
BLUDTUPOWA has an odd purple line.

Dracul's Likes has some Dislikes.

Some texts in the Ra'at Seid(BOSS) is out of the Found: box.

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Fri Aug 02, 2013 10:06 pm
by dislekcia

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Sat Aug 03, 2013 12:16 am
by Waldo0
My numbers are

Menu
7/7
19/18
14/13->13/13(changed)
131/??->106/??
48/??->39/??
107/??->45/??
34/??->32/??
9/9

BTW, I think the button of next page is too close with Gods section tab.

Re: Codex: Bugs, Odd Text, Numbers etc

PostPosted: Sat Aug 03, 2013 8:49 am
by berpdreyfuss
In the items section the popup for status icons flickers.

Sometimes text is cut at the top or bottom. One line in the likes of Dracul is cut off at the top in fulscreen mode, while it is fine windowed. And "Dislikes" is cut off at the bottom in windowed mode.