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Dear Devs

PostPosted: Thu Aug 22, 2013 5:33 am
by Bloggorus
Please remove the chance to kill from JJ's punishment in the triple quest fight against Mance.

I have been killed three times in a row in the way to a steamroll victory.

That is not good game design, that shit is fucking ridiculous.

Re: Dear Devs

PostPosted: Thu Aug 22, 2013 4:28 pm
by Darvin
Wait, that has a chance to kill? That's got to be a bug, I can't imagine an unavoidable chance of death is intentional.

Suddenly I feel lucky for only being hit with health drain, mana burn, and poison all at once.

Re: Dear Devs

PostPosted: Fri Aug 23, 2013 12:15 pm
by Nandrew
This is a bug. It's related to hit order.

We're fixing it up in this week's update. In a nutshell, the scenario punishment really only drops your health to 1, but this is when you hit the foe (as opposed to at the end of combat). If you have the first strike trait or something similar, this health drain will take place BEFORE the opponent damages you, so gg.

Shouldn't take place once the new version is live (tested now with the First Strike glyph and everything seems in order), but you'll know what to look out for.