I really like the map, good job! At the moment, the only development I see is that the dungeons are smaller when you haven't done them.
The Avatar wrote:On an entirely different note, I liked the old prestige graphic more. It seemed more Desktop-Dungeonsesque to me. Anyone agree or disagree?
Yes, totally agree! (And I still don't like the cheeky one...)
Some interface issues:
When you click on a dungeon the classes tab is above the description of the dungeon, I think the description should be on top.
The random run is the only button that sends you away from the map, I think it would be better to see which run you got on the map screen, with all the details of the run, where you then have to select it. Like it is working with quests right now.
It would be nice if the vicious bosses would be shown once you've beaten the dungeon, or maybe even once you encounter them, to look them up.