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Final Beta Update

PostPosted: Fri Nov 01, 2013 2:36 pm
by GoatBot
Discussion - Final Beta Update

Re: Final Beta Update

PostPosted: Fri Nov 01, 2013 7:08 pm
by Kouriozan
Good luck for the Steam launch, I hope everything will go well :)

Re: Final Beta Update

PostPosted: Sat Nov 02, 2013 10:57 am
by Nurator
Good luck! It was a long and awesome ride! I never played another Beta like this and I will never do again :)

Cant wait to start a new kingdom from scratch :)

Re: Final Beta Update

PostPosted: Sat Nov 02, 2013 4:29 pm
by berpdreyfuss
The flying tiles are much better now or maybe i just got used to them. I think they are not so bright or fade faster.

Good to see different graphics for gaining/losing mana and health and the outer walls!

I don't like the part of the character information crossing on the upper right of the run summary. It looks messy and on a screen that has so much information on it, it is too distracting.

I still would like the option to turn the death warning off and think the slowed monster animation should be toned down in some way.

Again, great work getting this game where it is now! Looking forward to a brand new kingdom with music and everything. :)

Re: Final Beta Update

PostPosted: Sat Nov 02, 2013 5:20 pm
by Fran
berpdreyfuss wrote:
I don't like the part of the character information crossing on the upper right of the run summary. It looks messy and on a screen that has so much information on it, it is too distracting.



I'm all for removing this as well.

Anyway, good luck on that steam launch! :)

Re: Final Beta Update

PostPosted: Sat Nov 02, 2013 5:51 pm
by JayPlaysIndieGames
Congrats on the final patch and the upcoming steam release. I can't wait to start playing the final version of the game. Honestly I will probably be getting the game on tablet when that comes out as well. I would love to play in class while I am ignoring my teachers :)

Re: Final Beta Update

PostPosted: Sun Nov 03, 2013 5:27 am
by TheSchachter
I haven't been with the beta as long as a lot of other posters here, but it's been really great. Best of luck with the launch!

For this update specifically, there's just one little thing that irks me: I like the new "level up" sound that plays on the score screen recap, but the fact that it plays when "lvl 1" is displayed on the results screen kinda bothers me. It's mainly the fact that it plays really early, when the screen has barely appeared, that makes it feel off. Just a though. :)

Fran wrote:
berpdreyfuss wrote:
I don't like the part of the character information crossing on the upper right of the run summary. It looks messy and on a screen that has so much information on it, it is too distracting.



I'm all for removing this as well.


Huh, I seem to be the only one who really likes that part of the score screen. I kinda picture the score screen as the Kingdom Administrator's desk, reviewing the adventure, and the little battle indicator is one of many things that would be scattered across his/her desk... Maybe it's because whenever I work I have stuff strewn about my desk/work surface? :P

Good to see different graphics for gaining/losing mana and health and the outer walls!


Wait, what? I'm confused about the outer walls... I just loaded the Berzerker's Camp and I still can't tell the difference between the outer walls and the blackspace. Is there something I'm missing?

Also of note: The "Cursed" sound effect kinda scared me at first, but I appreciate how delightfully creepy it is. It might make me avoid curse more...

Can't wait to download this on Steam next Thursday! Cheers!

Re: Final Beta Update

PostPosted: Sun Nov 03, 2013 7:33 am
by Sidestepper
It's been a long time. It seems silly, but the Friday updates gradually became a part of my weekly routine, and I'll miss them.

The official release is going to bring all kinds of new players with fresh perspectives (and total ignorance of basic strategies :D ). It'll be fun watching dozens of new people coming in and complaining that the Monk is underpowered, etc.

And also, finally, we'll be able to explore just feasible modding will be. Even without official modding support, there will still be lots of ways that fans will be able to tweak and customize the game. I think that will bring a lot of the jaded vets out of retirement and give them a fresh look at the game.

Re: Final Beta Update

PostPosted: Sun Nov 03, 2013 8:32 am
by Nurator
What? No more Friday Updates? :D Oh no... I will miss them too^^

Re: Final Beta Update

PostPosted: Sun Nov 03, 2013 11:18 am
by berpdreyfuss
TheSchachter wrote:
Good to see different graphics for gaining/losing mana and health and the outer walls!


Wait, what? I'm confused about the outer walls... I just loaded the Berzerker's Camp and I still can't tell the difference between the outer walls and the blackspace. Is there something I'm missing?


Yes, you're right. I only checked on den of danger where the dungeon goes to the bottom and top of the screen. The book graphics on the left solve the problem there when in fullscreen. The Camp is smaller so the problem persists.