Window Focus

If you have another window active and bring back Desktop Dungeons by clicking on the map, it executes the click just as if Desktop Dungeons had focus. Or, in other words, if you're messing around with iTunes in the middle of a run and go back to desktop dungeons, there's a good chance you'll accidentally run somewhere less than optimal. Like into a boss. I haven't actually screwed up a run this way yet, but I'm definitely going to, and it will definitely suck. Can this get patched? Apologies if this is the wrong place to post this.