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QCF Design Community • View topic - Love the game, but one irritating niggle Ive noticed
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Love the game, but one irritating niggle Ive noticed

PostPosted: Sun Nov 17, 2013 9:53 pm
by LucianDK
If you cast a spell, like a fireball on the target, but not having enough mana., the action becomes unresponsive until you click on yourself. Esc or rightclick does not work to clear it.

And I am playing the Steam version on windows 7.

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 11:45 am
by dislekcia
Could you explain a little more?

Do you mean that you can't cast fireball again when you have enough mana until you do something unrelated to mana gain like clicking on yourself?

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 12:34 pm
by FDru
He means if you hit the spell button but don't have mana.

(edited) It's hard to really explain so just do this: go into dungeon and spend your mana, then hover your cursor over an enemy and press F. Your cursor won't change but you won't be able to attack that enemy normally until you right click or move your hero or something (right click does work but it needs to be a square other than the monster your mouse was over).

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 1:17 pm
by LucianDK

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 1:32 pm
by FDru
I was just reminded that this also happens when you try to cast something on an immune enemy, like poison against undead.

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 6:53 pm
by Darvin
I believe this is an intentional feature to save you from a grizzly death. If you were to fail to notice that you lacked the mana for fireball then clicked on the target, you'd attack it and possibly get yourself killed. The game "jams up" to keep you from making possible mistake. Perhaps it could be more graceful about it, but in principle it makes sense.

Keep in mind that if you're using hotkeys you've only got about a tenth of a second to notice that the fireball failed to activate before you reflexively click, so this can be a huge life-saver in those circumstances.

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 7:03 pm
by FDru

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 7:07 pm
by LucianDK
Yeah, clearly visible feedback with perhaps a warning sound would be good. Like a sucking sound to show your tank is empty, then allow the spellhotkey to cancel the spell. I just find it jarring to get stuck, clicking and clicking, nothing happens.

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 7:09 pm
by JayPlaysIndieGames
there is a sound effect when you hit the hotkey and you don't have the mana. Maybe it is too subtle, but I notice it usually

Re: Love the game, but one irritating niggle Ive noticed

PostPosted: Mon Nov 18, 2013 7:13 pm
by LucianDK
Never heard that sound, but then again im hard of hearing.