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QCF Design Community • View topic - Post-Release: Some Quick Thoughts
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Post-Release: Some Quick Thoughts

PostPosted: Thu Nov 21, 2013 2:29 pm
by GoatBot

Re: Post-Release: Some Quick Thoughts

PostPosted: Thu Nov 21, 2013 9:31 pm
by Darvin
1) Clearly these journalists have their priorities all wrong :-P

2) I've heard variations on this story many times over. Getting that chain-reaction of viral marketing going is what delivers the big results. It's good to see Desktop Dungeons getting the attention it deserves from gamers.

4) The cries for mercy must be sweet music to your fiendish ears. Having just finished a leisurely stroll through the demonic library, I too can appreciate the din from atop my mountain of monstrous corpses.

5) Yup; not something you want to screw up there, but given that virtually every review I've read so far has praised the PC/web integration via Cloud saves it's definitely been a good move for you.


Keep up the good work guys ^_^

Re: Post-Release: Some Quick Thoughts

PostPosted: Thu Nov 21, 2013 10:15 pm
by JayPlaysIndieGames
So...when is the mobile release?

Seriously when dd goes mobile it will probably be the best mobile game period. It is no wonder people are anxious

Re: Post-Release: Some Quick Thoughts

PostPosted: Fri Nov 22, 2013 12:12 am
by Lujo