Maybe it's only me but the Fighter just seems to pale in comparisson to other classes.
-Instincts is almost useless. It offers a litle extra information that might save you a few black squares. 1/10
-Pit Dog: A good power, unfortunately it is hampered by the fact that it is one-time use only (I'm looking at you, Warlord). 3/10
-Veteran: Now this is the saving grace that makes the FIghter playable. He needs less XP to level and gets +1 XP per kill. Others would kill for this power. Getting the most out of in-fight level ups is the only thing that keeps Fighter in the game. It is almost as broken as the Rinnegan. 10/10
Now the problem here for me is that Fighter has nothing that helps him beat a higher level monster, in fact no power that helps him in battle at all (except Pit Dog for one time only). Too much of this classes power was pumped into the Veteran ability, so the other two had to stay kinda underwhelming.
I wouldn't mind if Veteran was toned down in exchange for some kind of defense or attack boost. DR 1 baked into Pit Dog maybe? It always felt weird to me that the fighter is inherently worse in close combat than a thief or even a priest (or a Wizard wih the FIrst Strike or Strenght spell)
Hard commons, hard life.
Thoughts?
PS: sorry for bad englando