[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 120: preg_filter(): The /e modifier is no longer supported, use preg_replace_callback instead
QCF Design Community • View topic - A full item list?
Page 1 of 2

A full item list?

PostPosted: Mon Dec 02, 2013 8:44 am
by uncopy2002
Collecting all those 114 items is irritating... Only managed to collect 103 of 114 now. The wiki is not listing things that are exclusive to some dungeons (Like Penance and Bound Sword), so I'm now having no idea where to look at.

And by the way, still missing 2 player statuses...

Re: A full item list?

PostPosted: Mon Dec 02, 2013 5:13 pm
by The Avatar
Tinker Silver has a lot of obscure ones, and so does VGT. Some are just very hard to get (like the Cracked Soul Orb).

Re: A full item list?

PostPosted: Mon Dec 02, 2013 6:15 pm
by Darvin

Re: A full item list?

PostPosted: Mon Dec 02, 2013 7:50 pm
by Zaratustra
You know, you can add things to the wiki. That's why it's a wiki.

Re: A full item list?

PostPosted: Tue Dec 03, 2013 12:20 am
by uncopy2002

Re: A full item list?

PostPosted: Tue Dec 03, 2013 8:01 pm
by Zaratustra
Item list is now sortable by name. Add whatever information you have; if you don't have something, leave it blank and someone else will get to it later.

Re: A full item list?

PostPosted: Tue Dec 03, 2013 8:09 pm
by Wargasm
http://www.talking-time.net/showpost.ph ... stcount=77

According to this, there's at least a few items you can only get if you specifically avoid doing something the game tells you to do early (immediately build Bezar's tent right after you get the scroll.) That technically means so far as I can tell that lots of people would have imperfect files because of this. Is there any way to have this bargain gear spawn in a new puzzle or something so people can get it?

Re: A full item list?

PostPosted: Tue Dec 03, 2013 8:12 pm
by Darvin
Either that or just auto-unlock it for the codex once shops are activated.

Re: A full item list?

PostPosted: Tue Dec 03, 2013 8:19 pm
by Wargasm
Either works, so long as people aren't punished for obeying the game (especially when it's still largely in tutorial stages.)

Re: A full item list?

PostPosted: Wed Dec 04, 2013 12:21 am
by Zaratustra
Good news: Bargain items are not part of the items list.

Bad news: The Gate Scroll is.

Still, would be cool to see a subdungeon with all the bargain items.