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QCF Design Community • View topic - Hints for vicious dungeons?
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Re: Hints for vicious dungeons?

PostPosted: Mon Dec 09, 2013 11:54 pm
by The Avatar
It works best for strats that use potions to level or anyone with the alchemists scroll, but I personally prefer a fine sword.

Re: Hints for vicious dungeons?

PostPosted: Mon Dec 09, 2013 11:58 pm
by OneMoreNameless

Re: Hints for vicious dungeons?

PostPosted: Tue Dec 10, 2013 12:20 am
by Darvin
There are plenty of people who swear by the blacksmith sword (+2 attack), and the Trisword is strictly superior. I'd agree it isn't locker-worthy anymore (if you could somehow get both Trisword and Alchemist's Scroll that'd be kickass, but that requires too much luck seeing as they come from two different item pools) but it's still a good item.

Re: Hints for vicious dungeons?

PostPosted: Tue Dec 10, 2013 12:51 am
by Sidestepper
I miss the old Dorkling builds. The Trisword nerf was for the best, but my goodness the Dorkling was so fun.

Re: Hints for vicious dungeons?

PostPosted: Tue Dec 10, 2013 1:11 am
by Lujo

Re: Hints for vicious dungeons?

PostPosted: Wed Dec 11, 2013 5:40 pm
by Blovski
Image

My beloved Healthmonster has returned to me :D had >300 hp, and unstoppable parched on DI including killing everything in the subdungeon with physical damage only is always a gas :)

I do kind of feel like Enlightenment is a bit underwhelming for the piety cost now Absolution got its deserved nerf. I mean, it's the same cost it was when you'd reliably have 10-15 beads from Absolution alone and now it's pretty rare to have 15+ beads total. Feel it should either be 80 piety/64 for Paladins like Chaos Avatar or add another +1% resists/+1% damage or something per bead.

Re: Hints for vicious dungeons?

PostPosted: Wed Dec 11, 2013 7:35 pm
by Wargasm
I think I've used Enlightenment once ever.

Spoiler below.

Heck, even the puzzle with a sign that mentions the path to Enlightenment isn't solved with Enlightenment. You know a capstone boon is pretty bad when it can't be used to solve its own puzzles.

Re: Hints for vicious dungeons?

PostPosted: Wed Dec 11, 2013 8:57 pm
by Darvin
Enlightenment is still pretty awesome; only one other deity can actually give you +5 max MP, and he's not as easy to work with as GG. I'd agree a price decrease is probably in order, but it's better than a lot of other boons. Probably up there with Stone Heart in the realms of "overnerfed, but still usable". For a Paladin who can't convert out, it's a pretty good deal at 80 piety.

Re: Hints for vicious dungeons?

PostPosted: Wed Dec 11, 2013 9:02 pm
by Wargasm
Hm? I've gotten +5 max MP with both MA and JJ before.

Re: Hints for vicious dungeons?

PostPosted: Wed Dec 11, 2013 9:39 pm
by Darvin