Wargasm wrote:Hm. I've always liked Elven Transmuters; you get a low transmute threshold (70), and the extra mana helps you abuse your ability to get CP from casting. Maybe I'm doing them wrong, though. They're not like a lot of classes where the best way to play them is obvious.
Sort of like a Vampire in Cursed Oasis.
Err, there's that way of playing them, and there's the other way of playing them. I'm sure the other way worked for me, I don't play too many elves.
The other way works like this, prep Human because the CP bonus sinergizes with the temporary DMG increase, use spells to "pad out" the CP bar just enough so that whatever you convert will pop the bar when you want it to (use shop fodder or glyphs, doesn't matter), so you get an incresingly huge temporary damage buff which lets you use first stirke of any sort to dispatch enemies. The inital LEMISI scouting lets you know anything there is to know to formulate the god/item/boss strategy of your choice and lets you pad out the bar for the second CP pop (the first one is from converting LEMISI). I don't try to force pops through spamming but rather convert in a timely fashion and gradually ammas the benefits. There's other ways to play him, I guess - Dwarf with B2P if you can find B2P can be quite silly (or used to be - I accidentaly cleared the Vicious Steel with it purist I think).
Humans work the bestest, but it can probably work with others, too.
EDIT: But generally, I've found that any other approach makes your abilities clash and it feels like you're trying to push a square peg into a round hole. Once you try it that way the design is brilliant even if you're not going with human. It's my favourite class tbh.