by Robotrek1000 on Thu Dec 05, 2013 11:40 pm
I don't know if I post it already or my post has been lost but:
Still it would be a nice feature (warning) though in the beginning of the game and for unprepared players. Developers even can made a button to turn off/on this warning if it's annoys you. First 2 days of playing was very frustrating for me because of absence of warning
And I still sometimes accidently die because of absence of warning - I think it's a must have design element, only if you're not super hardcore gamer from 90's.
I don' want want to be always concentrated - I just want to relax and play game
There are many design desicions on such feature, for example: if the monster is flashing red and it has bar"DEATH" developers can make that you have click monster several times and the screen become more red with each click.
The game is excellent but the absence of warninig or some design decision of warning type would make game even better, simplier, more user friendly