OneMoreNameless wrote:However, I will suggest that an option to disable the red screen flash be made available. It gets a little irritating after a while, and I'm not convinced it's helpful as a warning
OneMoreNameless wrote:@dislekcia: Seriously though, update your FAQ with a mention of and explanation for commonly denied suggestions. (And, like, that the game is actually released.) When a new player identifies a problem and helpfully suggests an improvement, taking time out of your busy day to respond that they and everybody else are wrong and you're refusing to explain why is a dick move, not even counting the insult towards the beta testers who warned you this exact situation would occur..
berpdreyfuss wrote:For me, it's certainly a gameplay change, it does take away the threat that you can die by clicking on a monster. It takes death almost completely out of the game.
OneMoreNameless wrote:The "threat" of dying by unintentionally clicking on a stronger enemy either by carelessness or technical mishap is not a part of this puzzle, rather, it is an external worry caused by the nature of the interface between you and your character ie. said clicking.
berpdreyfuss wrote:Technical mishap is not a part of the puzzle but why is carelessness not?
Grakor456 wrote:one of the first things that always happens is the mouse beginning to double-click on a single-click, and that -will- kill you in this game. In fact, DD has already forced me to get a new mouse.
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