Sidestepper wrote:I find it works best for fireball users. If you've ever played an Assassin that explores the map at level 1 and starts fireballing the boss right away, then you have an idea of how it works. Except that you don't have to explore the entire map first
Yeah, that's the kind of thing. Except everyone's poisoned and you don't have to spend mana on poisoning. But I can't remember the last time I even wanted to do this, let alone the last time I actually did it. I remember Darvin not being happy with the poison rework because it made this approach either more difficult or impossible using regular posion stuff and it was sort of vogue right before that. Not that it's not powerful, mind you.
And, err, when you're talking about a strat and something like "you have to be careful with your timing because the boss will heal up to 1/2 of his health and you'll lose some of the punch" comes up, and "the punch" consists of 3 wholy preppable clicks, something is deffinitely wrong
I mean, it's a whoopaz combo. Was whoopaz supposed to combo with anything? I'm pretty sure you weren't ment to be able to bring in 3 stacking whoopazes into a dungeon, and the Orb of Zot wasn't ment to read "take away 5/8 of a bossess health in 3 clicks".